Land Governance
Land is a regulated resource. Diplomacy and rotation are mandatory; surprise takeovers are violations.
General Principles
- Lands are treated as settled holdings.
- Aggressive theft without process is a Severe Offense.
- Server Time applies to all land deadlines.
Level 6 (L6) Rotation
- 3 L6 lands rotate weekly among the Top 3 alliances by power ranking.
- Snapshot taken 1 hour before VS Day 6 reset (Clerk or any NAP 9 leader/delegate if no Clerk).
- Rotation occurs Sunday @ 12:00 ST, clockwise.
- Temporary drops must be honored; pickup required within 4 hours.
- Holding a temporary drop is a Moderate Offense and may escalate.
Full Members
- Protected for L1–L5; eligible for L6 rotation.
- Must honor drops and coordinate transfers.
- L6 violations can be Moderate or Severe depending on intent.
Associate Members
- Protected for L1–L5.
- May not hold L6; must release any L6 immediately upon becoming Associate.
- May claim restitution for L1–L5 violations; no rotation participation.
Non-Members
- No land protection.
- L6 must be released immediately; Council may authorize forced seizure with compulsory participation by NAP 9 beneficiaries.
- L1–L5 may be seized freely; no evidence or penalties apply to attackers.
Capitol Zone Combat Rules
Capitol mud + resource tiles are free combat zones with mutual consent.
- Without agreement, hitting a gathering tile requires an equal-power restitution hit on your own squad (“eye for an eye”).
- Capitol combat does not justify retaliation outside Capitol.
- Normal evidence standards apply for disputes.***