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Land Governance

Land is a regulated resource. Diplomacy and rotation are mandatory; surprise takeovers are violations.


General Principles

  • Lands are treated as settled holdings.
  • Aggressive theft without process is a Severe Offense.
  • Server Time applies to all land deadlines.

Level 6 (L6) Rotation

  • 3 L6 lands rotate weekly among the Top 3 alliances by power ranking.
  • Snapshot taken 1 hour before VS Day 6 reset (Clerk or any NAP 9 leader/delegate if no Clerk).
  • Rotation occurs Sunday @ 12:00 ST, clockwise.
  • Temporary drops must be honored; pickup required within 4 hours.
  • Holding a temporary drop is a Moderate Offense and may escalate.

Full Members

  • Protected for L1–L5; eligible for L6 rotation.
  • Must honor drops and coordinate transfers.
  • L6 violations can be Moderate or Severe depending on intent.

Associate Members

  • Protected for L1–L5.
  • May not hold L6; must release any L6 immediately upon becoming Associate.
  • May claim restitution for L1–L5 violations; no rotation participation.

Non-Members

  • No land protection.
  • L6 must be released immediately; Council may authorize forced seizure with compulsory participation by NAP 9 beneficiaries.
  • L1–L5 may be seized freely; no evidence or penalties apply to attackers.

Capitol Zone Combat Rules

Capitol mud + resource tiles are free combat zones with mutual consent.

  • Without agreement, hitting a gathering tile requires an equal-power restitution hit on your own squad (“eye for an eye”).
  • Capitol combat does not justify retaliation outside Capitol.
  • Normal evidence standards apply for disputes.***