Title 13 — Amendments
This Title establishes the formal process for modifying the NAP 9 Covenant.
Amendments keep the framework adaptive while preserving legitimacy and procedural stability.
⚖️ Definitions
| Term | Definition |
|---|---|
| Amendment | A formal modification to any section of the NAP 9 Covenant. |
| Notice Period | A mandatory waiting window before a vote may begin. |
| Additive | An amendment that introduces new text without altering existing provisions. |
| Revisory | An amendment that modifies or replaces existing text. |
| Repeal | An amendment that removes text. |
| Structural | An amendment altering Titles, Articles, or overall organization. |
Article I — Authority to Propose
Section I — Eligible Proposers
The following may submit amendments:
- Any Full Member R5
- Any designated Full Member delegate
- Any Clerk (procedural or structural matters only)
- A coalition of three Associate Members acting jointly
Section II — Ineligible Parties
Individual players may not submit amendments directly; they must petition their R5 for sponsorship.
Article II — Proposal Requirements
Section I — Required Contents
A valid amendment proposal must include:
- Exact section(s) to be modified
- Full proposed text
- A justification (1–5 sentences)
- Amendment type: additive, revisory, repeal, structural
- Retroactivity indicator (default: non-retroactive)
- Activation timing or implementation schedule
- Optional sunset clause
Section II — Clerk Validation
Missing or incomplete elements result in Clerk rejection and required resubmission.
Article III — Notice & Posting
Section I — Submission
Proposers must submit to:
NAP Discord → #nap-proposals and notify Clerks.
Section II — Clerk Actions
Clerks:
- Validate the proposal
- Assign an Amendment ID (A-YYMMDD-XX)
- Post to:
#nap-proposals(discussion)#nap-announcements(read-only)
Section III — Notice Period
A 24-hour Notice Period is required before voting begins.
Substantive edits reset the Notice Period.
Article IV — Voting Procedure
Section I — Vote Window
After Notice, Clerks open a 24-hour Long Vote.
Section II — Requirements
- Quorum: 5 votes
- Passage: Supermajority (≥7 YES)
- Abstain counts toward quorum
- Absence does not
- Votes are locked upon posting
Article V — Activation & Conflict Handling
Section I — Activation
Unless otherwise specified, amendments activate immediately upon passage.
Section II — Conflicts
When an amendment conflicts with older text:
- The amendment supersedes prior text immediately
- Clerks mark superseded portions as RETIRED in the archives
Article VI — Failure & Reintroduction
Section I — Waiting Period
A failed amendment may not be resubmitted for 7 days.
Section II — Substantial Revision Exception
If two Clerks jointly certify that the amendment has undergone substantial revision, it may be resubmitted immediately.
Article VII — Emergency Amendments
Section I — Invocation
Emergency status may be invoked when immediate action is required to prevent server-level harm and five (5) R5s jointly call it.
Section II — Procedure
- 1-hour Notice
- 8-hour Vote
- Supermajority (7 YES) required
Section III — Duration
Emergency amendments expire in 30 days unless passed again through the standard process.
Article VIII — Conflicts of Interest
Section I — Recusal
An R5 must recuse if an amendment:
- Targets their alliance
- Targets their position
- Grants them unique privileges
The Alternate votes instead.
If both are conflicted, the seat auto-ABSTAINS.
Article IX — Archive Requirements
Section I — Archive Contents
Clerks must store:
- Amendment ID
- Original and revised text
- Vote breakdown
- Activation/sunset details
- Conflict-of-interest substitutions
- Discussion records
Section II — Accessibility
Archives must remain accessible to all Full Member R5s.
Article X — Workflow Summary (Non-Binding)
- Proposal submitted → Clerk review
- Clerk validation → Amendment ID → 24h Notice
- 24h vote → 7 YES to pass
- Activation per text → archives updated → superseded text retired
Last amended by Council vote [not amended].