β NAP 9 β Frequently Asked Questions
A concise, high-signal FAQ covering the most common questions players, R5s, and Clerks will ask when interacting with NAP 9.
π§± General Questions
What is NAP 9?β
NAP 9 is a procedural governance system for Server 1866.
It defines membership tiers, case handling, voting, penalties, and land rules using a formal judicial + legislative structure.
It replaces loosely enforced diplomacy with a consistent, trackable, auditable system.
Why is it called NAP 9?β
Because it is governed by 9 Full Member alliances, each with one voting representative.
This is the minimum size needed for:
- resilience
- quorum
- distribution of responsibility
- multi-timezone consistency
Is this the same as the old NAP 15?β
No. NAP 9 is structured, procedural, and functional.
NAP 15 was minimal, lacked structure, and was participation-optional.
NAP 9 requires engagement and has real consequences for silence.
π₯ Membership
Who can be a Full Member?β
The Top 9 alliances in weekly power ranking are eligible for full membership, skipping any suspended or opt-out alliances.
How does an alliance become an Associate Member?β
First-come, first-served:
- R5 posts a petition in
#membership-petitions - A clerk will then manually verify the submission
- Alliance is added to Associate list if slots are available (max 7)
- If Associate list is full, applicant is added to the waitlist.
Do Associate Members have protection?β
Yes, they receive L1βL5 NAP protection.
They do not receive:
- L6 rights
- Council participation (voting rights)
- Land rotation participation
What happens if an alliance opts out of NAP 9?β
They immediately lose:
- all land protections
- eligibility to raise disputes
- evidence submission rights
- L6 ownership
NAP 9 does not implicitly protect independent alliances.
π³οΈ Voting & Process
How long do votes last?β
- 24h β amendments, blacklists, expulsions, appeals
- 16h β normal rulings, moderate cases
- 8h β emergencies, active attacks
If all 9 reps vote early β vote closes instantly.
What counts as quorum?β
- 5 of 9 votes (YES, NO, or ABSTAIN)
Absence does not count towards quorum.β
Whatβs the difference between Simple Majority and Supermajority?β
- Simple Majority (5 YES) β standard penalties
- Supermajority (7 YES) β blacklists, amendments, expulsions
Does ABSTAIN count as a vote?β
Yes, it counts toward quorum. The ABSTAIN votes server an important function in council processes.
βοΈ Offenses & Penalties
What are the offense tiers?β
- π¨ Minor β accidental, low impact
- π§ Moderate β repeated or harmful
- π₯ Severe β major or malicious
What causes escalation?β
- 2 Minors in 14 days β Moderate
- 2 Moderates in 30 days β Severe
- Evidence tampering β automatic Severe
- Penalty evasion β automatic Severe
What is an automatic blacklist?β
Only one behavior triggers automatic blacklisting:
Dropping tags to attack another player.β
- First instance β 48h ban
- Second instance β automatic permanent blacklist
Everything else requires a process.
π οΈ Case Handling
What do I do if something happens in-game?β
- Take screenshots (with timestamps in Server Time)
- Write a short summary of events
- Post in
#evidence - Wait patiently for Clerk approval
Do not DM Clerks unless asked.
What evidence is required?β
- timestamped screenshot/video
- offender clearly visible
- clear and direct view of event
- context only if needed
No collages.
No edited screenshots.
No DMs.
When does the Council officially βreceiveβ a case?β
When a Clerk:
- verifies the evidence
- assigns a Case ID
- posts it in
#case-log
Until then, no voting or penalties can begin.
πΊοΈ Land & Rotation
Who can hold L6 lands?β
Only thetop 3 Full Member alliances are eligible.
Can Associate Members or Non-Members hold L6?β
No.
Associate Members must release any help L6 lands immediately.
Non-Members may be forcibly stripped of L6 without penalty.
What if an alliance refuses a temporary drop?β
They lose L6 eligibility for the full rotation cycle.
π« Blacklisting & Harboring
What counts as harboring?β
Allowing a banned or blacklisted player to:
- remain in your alliance
- participate in operations
- avoid penalties
Harboring results in:
- immediate loss of protection
- immediate loss of rotation rights
- potential Severe case
Grace window: Harboring applies after official notice (Clerk post in #case-log or direct Clerk ping). Alliances have up to 4 hours from that notice to remove the player; self-report promptly if leadership was offline.
Can blacklisted players ever return?β
Yes β only via a 7/9 Supermajority vote.
Automatic blacklists (tag-drop) still require Supermajority to overturn.
π Appeals
What penalties can be appealed?β
Only penalties lasting more than 48 hours.
How long do I have to file an appeal?β
Within 48 hours of the penalty.
How does an appeal work?β
- Post in
#appeals - Clerk validates
- 24h Review
- 24h Vote
Results:
- 5 YES β reduced
- 7 YES β overturned
- anything else β denied
π Participation / Inactivity
What happens if a Council seat goes silent?β
If a Full Member:
- misses 2 emergency votes β review
- misses 3 votes total within 14 days β disciplinary review
Penalties may include:
- rotation suspension
- downgrade to Associate
- loss of voting rights
Can an alliance lose Full Member status?β
Yes, if:
- they drop out of the Top 9
- are expelled by Supermajority
- fail participation requirements
The next alliance in power ranking moves into the open seat.
π§© Miscellaneous
Who runs NAP 9?β
- Council = voting reps
- Clerks = procedural operators
- Delegates = alternates
No single person βownsβ the NAP.
Can normal players submit evidence?β
Yes β anyone may post in #evidence.
Where do penalties apply?β
Across all NAP Members and Associates.
Does NAP 9 cover Capitol?β
Yes β Capitol combat requires mutual agreement. Tile hits without agreement use the mirrored retaliation rule.
π Summary
NAP 9 runs on:
- Clear processes
- Neutral Clerks
- Structured voting
- Predictable penalties
- Strong land management
If you follow procedures, the system works smoothly.