Design Principles for NAP 9
Reference sheet for future edits, training, and audits. Use these principles to keep the system coherent as it evolves.
1) Clarity Over Completeness
- Prefer short, explicit rules to long, fuzzy ones.
- Define inputs and outputs; avoid moral language and intent guessing.
2) Procedure Before Preference
- Cases begin only after a Clerk logs evidence.
- Votes run on set windows; outcomes follow thresholds.
- No “special exceptions” without an amendment or emergency vote.
3) Small, Accountable Governance
- Nine voting seats; quorum 5; supermajority 7.
- Participation is enforced; silence has costs.
- Delegates and alternates prevent empty chairs.
4) Neutral Operators
- Clerks run process, not politics.
- Evidence, IDs, votes, and archives stay consistent regardless of alliances involved.
5) Predictable Escalation
- Behavior → category → penalty.
- Repetition auto-escalates; evasion/tampering trigger higher scrutiny.
- Tag-drop remains the only automatic blacklist rule.
6) Public, Timestamped Evidence
- No DM evidence; no cropped or edited media.
- Server Time everywhere.
- Invalid evidence = invalid case.
7) Land is Scheduled, Not Contested
- L6 rotation is scheduled infrastructure.
- Non-Members have no land protection; Associates have L1–L5 only.
- Capitol is free combat by consent with restitution rules.
8) Built for Real Behavior
- Assume people are busy, biased, and occasionally hostile.
- Make compliance easy (clear steps, clear penalties).
- Archive relentlessly to preserve memory and precedent.
9) Adaptive, Not Chaotic
- Use notice + supermajority for normal change; emergency amendments expire if not ratified.
- Conflict-of-interest rules protect legitimacy.
10) Player-Legible Outputs
- Quickrefs, macros, and summaries help non-lawyers stay compliant.
- Avoid jargon where a simple verb works.